Four people. Four unique skill sets. Four stories of rich and tapestried lives. In this ZOE Live production, Trin Miller, Brian S. Lewis, Lisa Coronado,
Casey Jackson, and Conner Marx follow the lead of Jesse Lee Keeter as he takes them on an adventure that spans a
solar system for a mission of peace that uncovers dark secret at the heart of a planet. They must work together, despite all the motivations
and scraps of history that threaten to tear the group apart.
Can they save the Continuum? Will they grow closer together? And what is that mysterious magic that's messing with everything?
Tune in and find out!
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Our story begins aboard the Company exploration ship called The Haven. Bryn, the Heir Apparent to the Summoner of the Fire planet, has received an invitation from Summoner Langorium of the Bloom planet to come and visit. Her mother agreed to the trip, and the Company was more than willing to provide a ship to take her there and back. The Fire Summoner's only condition for the trip was that Bryn accept a Parallel as a squire and take them along with.
Her Parallel, a gangly youth by the name of Tag, is waiting for her on the ship and they undergo a psychic bonding ceremony before going down to the Bloom planet. While the ceremony would normally involve the Parallel washing the Summoner's feet, Bryn requested he wash her hands instead. He agrees, and the act of service is more than sufficient to complete the ritual. As a physical sign of their bond, he gives her a gemstone that looks a little bit like a tooth in form. In return, she gives him he Fire planet's unqiue specialty: Moonberry Pie.
Meanwhile, the other two members of the party are readying themselves to go down to the planet. Chosen specially by the Company, the Problem Solver named Rex Leonine has a few words with the arms master while she assembles survival kits for all the team members. Most of her worries about taking care of Bryn are eased by the armsmaster, and she is given some advice about what culinary delights Bloom had to offer that she should definitely try, and a warning about staying out of the trees. Satisfied with her work and the advice, she heads for the shuttle bay.
Professor Baxter Brautigan, meanwhile, receives some last-minute instructions from his mentor aboard ship. While the Company is ostensibly sending him to keep the Fire Summoner In Training safe, his real mission is twofold: One, he is to ingratiate himself with the Summoner and gain her trust. Two, the Company has lost contact with a facility down on Bloom know as the Elder Seed; Brautigan is instructed to go to the facility and retrieve a priceless prototype. He agrees, and hurries off down to the shuttle bay.
In the shuttle bay Bryn, Rex, Tag, and Brautigan all load up into a simple passenger shuttle. Their pilot for the day is C-NACK88, an android specifically constructed to repair and fly shuttlecraft. The Professor engages him in conversation as they begin their descent towards the planet's surface. Things seem to be going swimmingly until an enormous explosion of Bloom energy take the shuttle by storm and knocks out all power. C-NACK, tied into the ship in ways no human could ever hope to manage, is knocked offline as well.
By dint of much effort, Bryn manages to hold the the crashing in place long enough for Brautigan to bring C-NACK back online. Rex pulls parachutes out from under the seat cushions and begins tossing them to people; before she can give one to Tag, he performs the First Intrasolar Galactic People's Elbow into the windshield and crashes through, beginning to freefall. The other take a moment to put on their parachutes and follow him out. Bryn manages to catch hold of him before deploying her chute, and they all manage to land more or less unharmed...in the middle of the deep jungle.
Lacking any better options, the crew sets out in search of the settlement that should be nearby. Along the way they see a large quantity of fantastic flora, and take a few moments to enjoy the beauty of the Bloom planet. When they come to a river, Bryn wastes no time in going for a swim, despite the fact that nobody from the Fire planet can swim as the place doesn't have the requisite open bodies of water to learn. Brautigan hops up on a log for a better look, and things take a decided turn for the worse as an enormous crustacean, wounded and oozing black ichor, bursts out of the trees on the opposite bank.
While the crab advances on Brautigan, a number of "logs" that had been floating near the banks of the river suddenly start moving against the current. Tag and Rex spend a tense few minutes fending off enormous, monoptic alligators while Brautigan stuns the crab and hauls Bryn to the dubious safety of the log. When there are no more alligators, the team turns to try and face down the ichor-dripping crab when a voice warns them to duck.
An enormous harpoon does the crab in, and the team is introduced to Tara, a native of the Bloom planet usually contracted by the Company to escort its workers to and from the Elder Seed Facility. She had been tracking the crab after it had been driven away from her town of Homestead, and her arriving in time to kill it had been a fortuitous circumstance. She and Rex hit it off as the group heads back towards Tara's town of Homestead, and Rex finds herself desperately smitten and tongue tied.
Brautigan gets a short range transmitter up and running, and pisses off the local scientist by transmitting wide-frequency and completely ruining six months worth of data.
The team is interrupted once on their way to the town. A large tick, oozing the same ichor that the crab was, attempts to kill them and stuff them in its nest. Upon killing the thing, Brautigan uses his special invention to drain all magical energy out of it, and creates an anti-life aeryx. The rest of the team is stunned and horrified.
Once the team arrives in Homestead, they split up to gather information. Bryn and Tag go to the local goods store to get new clothes as they are both muddy and wet beyond belief. Rex and Brautigan go to the local saloon to chat up the bartender. Rex gets absolutely hammered while Brautigan is told that the last shift that went to the Elder Seed Facility never returned, and it's been three days since that happened. Rex orders several VERY alcoholic drinks and gets absolutely hammered. Brautigan gets Tag a cup of hot chocolate as the Parallel and the Summoner in training wander into the saloon. Brautigan then reveals his secret secondary missions to the team.
Tag steps outside to be alone with his thoughts, and sees very suspicious activity going on at the bank across the street. Some investigation turns up a Company accountant trying to shove redacted papers into a briefcase. When questioned, he admits that he was about to make a run for the hills and attempt to get off Bloom as a personal friend inside the Elder Seed Facility had told him everything had gone to hell in a handbasket.
The team steps out into the town square to find a rather ominous well. Rex attempts to get a drink to try and sober up, but dumps the water out when it proves to be tainted by ichor. Tara goes down into the well with Brautigan's camera-drone and finds a very large scorpion lurking in wait. Bryn manages to burn the thing to a crisp and singes Brautigan's eyebrows off. With proof that danger is closer to hand than wise, the team sets off for the Elder Seed Facility.
The journey there is quiet, and the team bids farewell - for now - to Tara at the front gates. Rex, in particular seems reluctant to let her go and very eager to watch her leave. The team heads through the broken and blasted front gates and end up in a brief tussle with a VERY large scorpion. Once they get inside the facility, a robot in guest services is able to tell them that the facility is in security lockdown and that Summoner Langorium is still on the grounds. The team manage to get into a security office, where another robot tells them the only way to Summoner Langorium is through the air vents.
After a long arduous crawl through the airs vents that ended abruptly when the system caught fire and collapsed, the team makes it into the seed vats just in time to hear Langorium's final words. Tag takes the Summoner's staff when the man passes, and Brautigan takes a prototype Bloom aeryx from a nearby vat.
Thus armed, the team makes their way into the greenhouse where a number of unpleasant surprises await them. First carnivorous plants attempt to eat Rex - a mistake they did not repeat. Then the team stumbled onto a large insect nest composed largely of the corpses of all the base personnel, with eggs deposited into the rotting flesh. Then the largest scorpion to date attacks them.
After defeating the scorpion, the team manages to close a small tear in Reality that Summoner Langorium claimed to have been caused by the Company's reckless experiments. Once that is done, communications to the ship are restored and the team is retrieved from the facility. Back aboard ship, Brautigan is taken away separately from the rest and interrogated about his anti-Company sentiments. Bryn and Tag get magnificently sloshed on space champagne. Brautigan makes his escape with the aid of C-NACK88, and Rex is left to watch things aboard ship make a definite change.
While still riding high on the flush of their victory on the Bloom planet, Bryn checks her messages and find a highly urgent communication from her mother - something on the Fire planet
has gone terribly wrong, and her mother needs her to return. While the Company executive onboard the ship is distinctly less than willing to head to the Fire planet on the word of
a half-trained Summoner, the team manages to depose the executive in the eyes of the Company and get Rex installed in her place. Along the way they make a new friend - Sam Haugen, held in the brig
for reasons that rapidly become clear.
Once down on Fire planet, it's a race against time to make it to civilization before they all die of thirst in the desert. A magical puzzle and the fight of their lives with a huge, fiery serpent later, the team
makes it to the capital - and only - city on Fire. But everything is not as it seems in the fair city, and some corruption runs very deep indeed. Bryn isn't the only one to reconnect with family on the planet,
and many secrets are brought to light.
Third season starts with our team heading to the Water planet, and almost immediately getting in over their heads. Of all the preparations the team makes before heading down to the surface, reading the manual on how to land the Void Jumper on water isn't among them. Fortunately, they only fall a few thousand feet before they manage to inflate the emergency water landing cushions and float back up to surface...upside down, of course.
Once they sort themselves out, the team - plus Shavanaugh - head for the Company installation known as LAST SHORE, run by a man named Herr Dobyns. When they arrive they find the installation largely deserted, with only three of the hundred and more residents still living. Rex and Sam turn Shavanaugh over to Herr Dobyns while Bryn and Tag find themselves having adventures with brainworms belowdecks. Bryn manages to remove the brainworm, and they all meet up back at the cafeteria.
They decide to head down to the lab proper, which is located on the seafloor. On their way they encounter more brainworms and more people infested by brainworms; Bryn gets infected but they managed to make it to the laboratory safely. Inside they find something wholly unexpected - Bryn's ex-girlfriend, Gwennaig ar Merer. Gwennaig helps outfit them with diving suits so they can go and fight the mass of tentacles they saw on their way down; on their way out the door Bryn - thoroughly under the sway of the brainworms - bashes Gwennaig's head open just before leaving.
The fight with the leviathan - Olly the Obliterator, owner of the tentacles - goes about as well as expected, with Bryn taking the leviathan's side. When she accidentally fries both herself and the leviathan, Tag takes the opportunity to pull the brainworm out of her head. Puq ends up taking over for Sam when their suit breaks, and the entire team decides to jump through the portal that the leviathan was guarding.
After a fight with half-dad, the group jumps back OUT of the portal. Worm-free Bryn tries to heal Gwennaig and has a successful failure on that score. The team rides a bunch of sharks back up the elevator shaft and end up fighting Herr Dobyns who has brainworms all his own. Rex wipes the data and then sets the facility to self-destruct, leaving Shavanaugh behind. When they get back to the ship, Bryn has missed 74 calls from her mother and has 117 text messages waiting for her.
The fourth season starts with a brief and impromptu reunion with C-NACK as the robot reveals some of what he and the Professor have been up to. He can't stay for long, however, and the team has a planet to save, so they part ways amicably and the team drops in the Void Jumper.
Things start going wrong almost immediately as soon as the team steps out onto the planet. The overwhelming presence of Blight magic drains their powers to an astonishing degree - all their powers, including any physical attributes. They all find this out the hard way when a huge, undead, skeletal bat attacks them and they have a difficult time fighting it off. Fortunately nobody dies, but nobody comes away uninjured either and they end up seeking shelter in a ruined tower.
The tower gives them the choice of four treasures, and the team ends up seeing life from a very different perspective. Bryn takes the fighter's amulet and becomes Bryn the Barbarian, her staff turning into a frankly ludicrous buster sword. Sam elects to take the magician's amulet and becomes Sam the Wizard, his usual battered fedora and trenchcoat turning into starry wizard's robes. Rex chooses to take the healer's medal and becomes Rex the Cleric, her normal weapon Graflex becoming a shield with the Continuum inscribed on the face. And finally Tag chooses to take the rogue's signet and become Master Thief Tag, his Parallel robes becoming a cloak of night that lets him pass invisibly by night.
With their new powers and weapons in place, the team heads out to see if they can locate the Blight Summoner. On their way they are accosted by more strange creatures, and Bryn ends up contracting vampirism. Upon finally finding a local village, they also encounter a new feature of the local wildlife - namely, a yellow-robed chaos wizard who called himself Perf. Perf promised to get them to Blight Manor, where the Blight Summoner lived, and then they all jumped on tables and chairs because a swamp monster decided to play an impromptu game of The Floor Is Lava.
Once that had been dealt with, they all headed up to Blight Manor. There they met Ezra Caepio, had some adventures with ghosts, and ended up in the basement where they met Slakta. Slakta promised them that she would take them to where Caepio was hiding if they did a few simple tasks for her, and they agreed.
The tasks were not simple. The tasks nearly got the whole team killed several times. During the tasks, however, the team met three more ghosts - Sly Tait, Horace, and Danny Devito. The spirits of Summoners long dead, they imparted the true meaning of Slakta's plans and also of Christmas. Bryn released Slakta from her trap, and Sam dealt the final blow that pushed her into the Great Beyond, also releasing the other ghosts in the process.
Half-dad makes a deal with them after all the hullabaloo stops: If they stop the Company on the Void planet from accessing the Malice, Tag would be able to find a key to open a door on Cylvahl Cylesso. When that door is opened, Tag would no longer be the heir to half-dad's wishes. In exchange, half-dad would withdraw the Other forces and let them work with no interference from the Malice.
Alone of all the planets encountered so far, Void planet managed to remove the magical shield that prevented any travel to or from the planet all by themselves. When the Haven pulls up to the planet, the spaceport is bustling with food imports from the Bloom planet and a message from the Company Board of Trustees is waiting for them. They are to report for a full debriefing to the main Company headquarters the next morning.
Of course, things are rarely that simple. Ms. Kale pushes their debriefing to Friday and tasks them with finding her son and the object he stole. The first part is relatively easy; the second part, not so much. Their investigation takes them on a wild romp through a nearby section of the City that encircles Void, starting with a well-known mafia bar. In it they find Fidditch Kale, the errant son of Mrs. Kale, who stole the OSAI Device from his mother.
Bryn lures Fidditch back to Sam's office, and they dose him with truth serum. It turns out that Fidditch doesn't have the device on him, and the team splits up as the night moves forward. Rex, Tag, and Bryn all go to Fidditch's upscale apartment to retrieve the device while Sam keeps an appointment with an old friend. An interloper interrupts the team at the apartment, and the whole encounter descends into chaos as all four participants fall off the balcony to avoid unwanted attention. C-NACK88, sporting the Osai Device and an interesting mask, steps out of a portal in the apartment courtyard, and a devastating battle completely destroys the building and two others nearby. C-NACK flees while the team stays to try and rescue survivors.
Meanwhile, Sam has his own share of troubles. His old cronies at the bar don't have any truly helpful information for him, though they are pleased he's still alive. When Sam slips out of the bar, he finds himself with some unwanted attention. He manages to slip his tail and heads back to the office, where bad news waits for him; while he was gone, someone came in and knocked out his secretary Jenny, and killed Fidditch Kale.
Still, the murderer didn't get away clean. In addition to the handprints left on Fidditch's neck, someone dropped a playbill with handwritten notes all over it. Some careful handwriting analysis and a quick glance through his files net Sam a name and an address, and he heads off to investigate. Whoever lived at that address hadn't been home in a longish bit of while, and had left in a hurry when they had gone. Other than some annotated musical scores, there isn't much left to find and Sam heads back to the office.
On the street outside, he reunites with the other three; he's taken aback at their disheveled appearance and somber faces. All of them head up into the office and the other three learn about the death of Fidditch. Somewhat bizarrely, C-NACK opens a portal to the office and engages in a rap battle with the team, which they win by the skin of their teeth. After that, they discuss when and what to tell Kale about her son.
The next day, the team heads out once again. Rex and Sam head to the abandoned opera house, where the annotated score indicated something fishy was happening. Bryn and Tag, on the other hand, donned their formal attire and went to breakfast with the Void Summoner in training, Ira Dietrich, and their Parallel Maksha.
Sam and Rex encounter Whitecoats just outside the opera house, and find that the opera house has been turned into a base of sorts for the Void planet faction of the Resistance. Corvix Filibust leads the Whitecoats, and the motley collection of scientists is holding the bumbling private investigator Poirot in a makeshift cell on the old stage. Things go sideways when C-NACK shows up to try and take Poirot for what he knows, and the opera house begins to flood. Rex shorts out all the electricity by accident, and Poirot nearly blows himself up with a C4 charge. He and Sam end up falling through to the sewers while Rex takes a chance and dives through one of C-NACK's portals to what appears to be an abandoned factory.
Meanwhile, Bryn and Tag's reception at the Dietrich mansion is cordial. Things become more heated, however, when Bryn ends up challenging Ira to a Summoner's duel. The four of them head to the dueling arena inside the mansion, and an epic fight ensues. Ira makes more and more elaborate constructs out of Void magic while Bryn does something similar with Fire. Maksha and Tag duke it out mentally, and then get sucked into a shared vision when one of Tag's gambits goes sideways. They both see a vision of the entire Continuum being destroyed as Fire and Void fight, and come back to the real world to try and convince their Summoners to stop. Bryn listens to tag, but Ira begins charging up an ultimate as their competitve spirit won't allow them to accept a loss. Tag disrupts the spell - and somehow doesn't die - and the whole Dietrich mansion is destroyed as a result. The duel ends in a draw, and Bryn and Tag head back to Sam's office.
Sam hauls Poirot out of the gutter they end up in, and the two head back to the office dripping wet. Rex finds some interesting floppy discs and trashes the factory on her way out the door. All three groups meet up just outside the office to find themselves pursued by three men shrunk to about a foot each in height. They capture the men, and interrogate them to find out about the three factions at play in the pursuit of the OSAI Device.
Rex heads to the Company laboratories to find some weapons to help them remove the device from C-NACK. Bryn heads to a local nightclub to ask Ira for aid. Tag creates tokens for his friends to help anchor them in the fight to come. Sam seeks an audience with the head of the Morelli crime family, and is surprised to find that it is his second ex-wife, Sofia Morelli.
Rex successfully finds three implosion charges that will disrupt the functioning of the OSAI Device. Bryn secures Ira's permission to use the blasted remains of the Dietrich estate as a place away from people so they can join battle without having to worry about collateral damage. Tag manages to create tokens and codewords for all his friends. Sam gets black-bagged by the Morellis and sent to sleep with the fishes; Puq keeps his soul from slipping too far away, but Sam doesn't make it.
The Whitecoats and the Morellis try and crash the fight to reclaim the Osai Device the next day. All three parties are attacked by a bunch of men wearing green hats and hucking fresh cabbages at all and sundry. Puq shows up to help fight against the OSAI Device, which has apparently corrupted the Summoning Beast of Void - a large chameleon. Rex manages to plant all three charges, and C-NACK, the Chameleon, and the OSAI Device all end up inside the Void gem on Bryn's staff. Upon heading back to the office, Puq gives his life in exchange for bringing Sam back.
The next day they head to the Company headquarters, a little early for their meeting with The Board so they can meet Ms Kale in her office. She convinces them to let her destroy the OSAI Device, and while she does do so C-NACK remains trapped in the staff with the Chameleon. Ms Kale charges the team to escort the Company Summoner to Cylvahl Cylesso to cover up the real reason they were in her office, and sends them on to meet with the Board. The interrogation goes quickly, and the team take a few minutes before leaving the HQ to go down and sabotage the giant machine in the basement.
As the team leaves Void, each one of them takes a moment to reflect upon the battles won and lost on the Void, and what the future will bring.
After the rather ominous telecall Bryn's mother sent her during the last season, the team elects to head straight for Cylvahl Cylesso. A moon of the Continuum and its closest celestial neighbor, Cylvahl Cylesso is the home of the Order Parallel, the place Tag grew up - and the place Asahel asked him to take a key to open a door.
On the journey there, Bryn and Sam investigate Gilvia Coregold. Sam finds a rather special connection with her while they are alone in her cabin, and Bryn has an unusual encounter with Asahel (aka Half-Dad). Asahel is rather more chatty than usual, thanks to the truth serum Bryn slipped him in a drink, and gets almost maudlin on the subject of Tag.
Rex, meanwhile, sought the comfort of Tara after the loss of Puq on the Void planet. They spend the night together toasting the honored dead and grounding each other in the fact that they are still alive.
Once they land on Cylvahl Cylesso, Tag finds that the old head of the order - one Fitroy Mountgo - has been replaced with one Steve Irwin. It throws him for a bit of a loop, compounded by the fact that as they head into the Monastery proper, Asahel shows up one more time with a compliment - and a warning. Tag gives him a thorough dressing-down for showing up unannounced in Bryn's quarters while she was in her pajamas, and heads inside.
When they get to what Steve Irwin tells them is a feast in their honor, they find that two of the three remaining Summoners are joining them for dinner. As they attempt to have discreet conversations in a room literally filled with people, it becomes increasingly obvious that the kitchen staff is phoning it in as far as the dinner is concerned; the food is served buffet-style, the wine is cheap, and the cutlery is the average steel stuff they use in the regular day-to-day.
Of course, none of that matters when a sudden bout of zero gravity sends the whole thing - food and guests alike - flying across and up and down the room. Bryn finally gets a private-ish moment to chat with her mother about what is going on because everyone else is far too distracted. Steve Irwin manages, by dint of much effort, to finally cancel the effect and send everyone crashing to the floor. Sam discovers that Puq may have given him more than his life back on the Void planet when he accidentally manages to heal a young woman's broken arm after the debacle.
Tag heads to the kitchen while everyone else cleans up and goes to the parlor to continue the meal. There he finds a skeleton crew manning the kitchen stations, and a strangely tight-lipped Gas who tells him that Steve Irwin has instituted big changes around the Monastery and that if Tag knew what was good for him, he'd leave sooner rather than later. Warning given, he leaves the kitchen behind and Tag takes over, marshalling the inexperienced helpers into serving what ends up being a much better last course and dessert.
After dinner ends, they are all shown to their various rooms. Tag elects to give them a bit of a tour of the Monastery, and they slip out onto the grounds. He shows them several places, ending with the gymnasium where he loved to spend time as a child. The team has a wonderful time sledding up and down the curves on the roof of said gymnasium, until a movement on the ground below catches their eye.
Heading down to investigate, the team finds a number of people in black hooded cloaks and white skull-faced makeup. The people attack, but Bryn manages to talk them down and the leader of the hooded people reveals herself to be none other than Violet, the Parallel who would have been Bryn's partner were it not for a training accident. She says that Steve Irwin came back from exile and simply took over the Monastery without any of the usual ceremony or instructions. He'd systematically either imprisoned, exiled, or straight-up murdered anyone who opposed him, and had done something to disappear the Water Summoner when she'd showed up early to the Summoner's Council.
With this wealth of new information, the team heads back to the Monastery - only to be accosted by one Ikabod Isyldur. Rex and Tag have a camera mercilessly shoved in their faces while Ikabod tries to get the scoop on the goins-on at the Monastery and both Sam and Bryn make faces at their teammates from the safety of the bushes. While their teammates are busy, the spirit of Variq appears to Sam and Bryn and answers a few of their questions while getting his own questions about his legacy answered.
Once the team gets back to the Monastery, they happen upon Steve and Gilvia about to have a very intimate moment in Gilvia's room. Sam interrupts and convinces Gilvia to wait until she's thought it through; she agrees and Steve Irwin storms out, unsatisfied and angry. The team then goes to speak to Bryn's mother Amelia. While Amelia doesn't have over much to tell them, some light-hearted ribbing about her inability to use a communicator correctly takes a turn for the serious when Amelia destroys said device in a storm of Fire magic - and the wall it was attached to. Rex takes a moment to speak frankly with the Summoner about her actions while Bryn talks to her mother's secretary.
Once the team leaves Amelia to find another room - one with less ventilation - they split up again. Rex and Sam encounter the pale shade of Shavanaugh and end up following her to the Hall of Doors, arriving just in time to see Steve Irwin fail at what is apparently another in a long line of fruitless attempts to open the door at the furthest end.
Meanwhile, Tag and Bryn head down to the kitchens for a midnight snack and end up encountering Gilvia there. Gilvia sets up a magical Faraday cage and confesses to the two of them that she is no longer sure about her position with the Company. When Tag attempts to pull the truth straight from her mind, he finds that she is speaking truly; not only does she doubt her position, she doubts whether or not she truly wishes to be a Summoner on the Council and whether or not she truly wants a Parallel. Sam's questions have caused her to re-evaluate things she's held as true for most of her adult life, and she has yet to find any answers.
When the team meet back up in the library, Rex and Sam share what they have seen in the Hall of Doors. Bryn and Tag, in their turn, share what they have learned from talking with Gilvia. Meeting with Violet's contact - a young librarian named Torqan - they get what information they can about what Steve Irwin might be looking for. When that information is scarce on the ground, they resolve to head to the Hall themselves.
By the time they get to the Hall, Steve Irwin has cleaned up all evidence of his failed ritual and left. With no-one to witness them, they all head to the door at the end of the Hall. Tag pulls out the key he took from the OSAI device on Void and with it he unlocks the door. The key dissolves to become one with him, and the door opens onto an emptiness so profound it seemed to suck in all light. Not without trepidation, the team links arms and they all step through the portal together.
When they do, they find themselves in the bodies of those long past. Sam is Danny Devito, the First of the Water Summoners. Rex is Sly Tait, First of the Void Summoners. Bryn is Horace, First of the Fire Summoners, and Tag is Asahel Keturah Pipe-Wolferstan, First and Only of the Malice Summoners. Primus, First of the Lightning Summoners, Messorium, First of the Bloom Summoners, and Slakta, First of the Blight Summoners, are also present at the meeting table. At its head sits the Continuum in the form of a beautiful woman; at its foot is Asahel, on trial for overstepping his bounds.
Asahel attempts to plead his case, and calls for his emotional support symbiote when things are not going his way. The Continuum mistakes it for aggression and attacks, kicking off a full-scale battle where Asahel manages to hold off both the Continuum and more than half the Summoner Council at the same time. Slakta attempts to help him but is nearly killed for her efforts. Eventually, he is bested and banished from the Continuum and from Reality through the same door Tag opened to enter the vision.
When that happens, the vision ends and Tag finds himself standing alone in the darkness with a choice to make. He calls out to his father and they have a brief heart to heart before Tag chooses to undo the Continuum's banishment. His father gives him a scythe and a hug, and the entire team is dumped back out into the Hall of Doors to find Steve Irwin standing there with a bunch of goons.
Stever Irwin then spends a brief few minutes monologuing about how Asahel will destroy most of the Continuum now that he is free, and will make Steve Irwin king of whatever's left in gratitude for his efforts. Tag tells that that is very unlikely to happen, and a fight commences. Steve Irwin gets in a few good licks and Rex takes a lot of damage, but in the end the team stands triumphant with Steve Irwin dead upon the floor.
Fitroy Mountgo is re-instated as head of the Order Parallel and elects to keep it as an institution for now, but big changes are on the horizon that will affect the whole of the Continuum. Violet chooses to become Gilvia's Parallel, to balance
her and aid her as she finds a new path. The season closes with Kale calling Rex with an offer: In return for helping Kale destroy the Company, Rex would have Partner status in what Kale intends to build from the ashes.
Rex agrees.